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Original concept and 3D assets by Tonie Breheny.

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Pixie Dust is a dystopian adventure game set in Lurach, a hidden forest town protected by magical fog created by living tree spirits. Follow Thyra, a resourceful scavenger who gathers pixies and repurposes discarded materials to survive and restore the forest as human encroachment threatens its existence.

Thyra

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Reference

Concept

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Low poly models: Posed and A-pose for rigging 

UV map

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3D assets

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Original concept and 3D assets by Tonie Breheny.

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Lurach is a hidden forest town protected by magical fog created by living tree spirits as deforestation threatens its survival. The scene combines a mushroom shrine with a repurposed toy car potion shop, reinforcing themes of animism, recycling, and resourcefulness.

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Original concept and 3D assets by Tonie Breheny.

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Reference

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Concept w color pallete

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LOD0:

6168 faces

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LOD1-  3777 faces

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LOD2- 2909 faces

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V2 Build

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Concept

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Reference

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Faces: 5,434

This potion store is made from an old wooden toy car. Recycling materials becomes a survival strategy as deforestation and pollution encroach on the pixies’ homeland just like the other buildings and Thyra's clothing and tools.

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Original concept and 3D assets by Tonie Breheny.

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In-Engine Implementation
• Implemented stair collisions to support player navigation and traversal
• Integrated Niagara effects to enhance environmental atmosphere
• Tuned Post Process Volume settings (bloom and exposure) for visual clarity and mood

Original concept and 3D assets by Tonie Breheny.

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