Original concept and 3D assets by Tonie Breheny.

Pixie Dust is a dystopian adventure game set in Lurach, a hidden forest town protected by magical fog created by living tree spirits. Follow Thyra, a resourceful scavenger who gathers pixies and repurposes discarded materials to survive and restore the forest as human encroachment threatens its existence.

Thyra


.png)
Reference
Concept




Low poly models: Posed and A-pose for rigging

UV map
.png)
3D assets
Original concept and 3D assets by Tonie Breheny.




Lurach is a hidden forest town protected by magical fog created by living tree spirits as deforestation threatens its survival. The scene combines a mushroom shrine with a repurposed toy car potion shop, reinforcing themes of animism, recycling, and resourcefulness.
Original concept and 3D assets by Tonie Breheny.



Reference

Concept w color pallete


LOD0:
6168 faces

LOD1- 3777 faces

LOD2- 2909 faces



V2 Build

Concept

Reference
.png)
Faces: 5,434
This potion store is made from an old wooden toy car. Recycling materials becomes a survival strategy as deforestation and pollution encroach on the pixies’ homeland just like the other buildings and Thyra's clothing and tools.

Original concept and 3D assets by Tonie Breheny.


In-Engine Implementation
• Implemented stair collisions to support player navigation and traversal
• Integrated Niagara effects to enhance environmental atmosphere
• Tuned Post Process Volume settings (bloom and exposure) for visual clarity and mood
Original concept and 3D assets by Tonie Breheny.


